What makes us special
Virtual and Augmented Reality
2016 is going to be a big year for virtual and augmented reality. Major players are releasing their first products to the consumer market, pushing VR and AR towards the mainstream. The new devices allow users a broad variety of immersive experiences ranging from movies to travel, news, games, and shopping. A whole new ecosystem is evolving, offering diverse opportunities for both established companies and startups to participate through content production, hardware, distribution, and platforms. Analysts expect the global market to grow rapidly, reaching a volume of $120B by 2020.